设为首页收藏本站新闻投稿

MOD中国同盟社

 找回密码
 注册

QQ登录

只需一步,快速开始

搜索
查看: 758|回复: 3

[求助] 编译之后无法进地图,怀疑实体错误 [复制链接]

Rank: 2

帖子
15
精华
0
声望
247 点
金币
29 Mold
被赞许
0 次
注册时间
2009-6-6
发表于 2011-6-5 19:19:37 |显示全部楼层
err文件显示如下:

hlbsp: Error: Exceeded MAX_LEAF_FACES
Description: This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1)
Howto Fix: Find the invalid brush.  Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect


全部编译过程(log):

hlcsg v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
-----  BEGIN  hlcsg -----
Command line: "C:\Documents and Settings\Administrator\桌面\眠鱼【M.L】CS地图制作工具包\tools\hlcsg.exe"-estimate F:\Mapss\yf_jdjs_cbble_1.map

-= Current hlcsg Settings =-
Name                 |  Setting  |  Default
---------------------|-----------|-------------------------
threads               [       2 ] [  Varies ]
verbose               [     off ] [     off ]
log                   [      on ] [      on ]
developer             [       0 ] [       0 ]
chart                 [     off ] [     off ]
estimate              [      on ] [     off ]
max texture memory    [ 4194304 ] [ 4194304 ]
priority              [  Normal ] [  Normal ]

noclip                [     off ] [     off ]
onlyents              [     off ] [     off ]
wadtextures           [      on ] [      on ]
skyclip               [      on ] [      on ]
hullfile              [    None ] [    None ]
min su***ce area      [   0.500 ] [   0.500 ]
brush union threshold [   0.000 ] [   0.000 ]

Wadinclude list :
[zhlt.wad]


entering F:\Mapss\yf_jdjs_cbble_1.map
CreateBrush:
(0.16 seconds)
SetModelCenters:
(0.02 seconds)
CSGBrush:
(0.05 seconds)
Using WAD File: \cs1.6(3266)\valve\halflife.wad
Using WAD File: \cs1.6(3266)\cstrike\cstrike.wad
Using WAD File: \cs1.6(3266)\cstrike\cs_dust.wad
Using WAD File: \cs1.6(3266)\cstrike\cs_cbble.wad
Using WAD File: \cs1.6(3266)\cstrike\de_aztec.wad
Warning:  ::: Larger than expected texture (348972 bytes)  Wad:wad[\cs1.6(3266)\cstrike\de_aztec.wad] Texture[3350:SPECIAL_THANKS]

Warning:  ::: Larger than expected texture (348972 bytes)  Wad:wad[\cs1.6(3266)\cstrike\de_aztec.wad] Texture[3351:THANKS]

added 8 additional animating textures.
Texture usage is at 0.48 mb (of 4.00 mb MAX)
0.48 seconds elapsed

-----   END   hlcsg -----



hlbsp v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
-----  BEGIN  hlbsp -----
Command line: "C:\Documents and Settings\Administrator\桌面\眠鱼【M.L】CS地图制作工具包\tools\hlbsp.exe"-estimate F:\Mapss\yf_jdjs_cbble_1.map

-= Current hlbsp Settings =-
Name               |  Setting  |  Default
-------------------|-----------|-------------------------
threads             [       2 ] [  Varies ]
verbose             [     off ] [     off ]
log                 [      on ] [      on ]
developer           [       0 ] [       0 ]
chart               [     off ] [     off ]
estimate            [      on ] [     off ]
max texture memory  [ 4194304 ] [ 4194304 ]
priority            [  Normal ] [  Normal ]

noclip              [     off ] [     off ]
nofill              [     off ] [     off ]
notjunc             [     off ] [     off ]
subdivide size      [     240 ] [     240 ] (Min 64) (Max 240)
max node size       [    1024 ] [    1024 ] (Min 64) (Max 4096)


BSP generation successful, writing portal file 'F:\Mapss\yf_jdjs_cbble_1.prt'
Error: Exceeded MAX_LEAF_FACES
Description: This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1)
Howto Fix: Find the invalid brush.  Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect


-----   END   hlbsp -----



hlvis v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
-----  BEGIN  hlvis -----
Command line: "C:\Documents and Settings\Administrator\桌面\眠鱼【M.L】CS地图制作工具包\tools\hlvis.exe"-full -estimate F:\Mapss\yf_jdjs_cbble_1.map
>> There was a problem compiling the map.
>> Check the file F:\Mapss\yf_jdjs_cbble_1.log for the cause.

-----   END   hlvis -----



hlrad v2.5.3 rel (May  2 2001)
Based on Valve's version, modified with permission.
Submit detailed bug reports to (zoner@gearboxsoftware.com)
-----  BEGIN  hlrad -----
Command line: "C:\Documents and Settings\Administrator\桌面\眠鱼【M.L】CS地图制作工具包\tools\hlrad.exe"-extra -estimate F:\Mapss\yf_jdjs_cbble_1.map
>> There was a problem compiling the map.
>> Check the file F:\Mapss\yf_jdjs_cbble_1.log for the cause.

-----   END   hlrad -----

使用道具 举报

Rank: 10Rank: 10Rank: 10

帖子
1250
精华
0
声望
3577 点
金币
470 Mold
被赞许
45 次
注册时间
2010-7-13

可爱小猫

发表于 2011-6-5 19:48:47 |显示全部楼层
编辑过程太短了吧,没太阳么?按ALT+P试试看检测错误(好像是)
或者看看有没有生成.err文件。
贴图过大这个应该不是问题,你用中文目录就不知道了。

使用道具 举报

Honorary Member

地狱恶势力

Rank: 7Rank: 7Rank: 7

帖子
3449
精华
4
声望
15019 点
金币
2052 Mold
被赞许
90 次
注册时间
2010-4-4

Modchina灌水王 可爱小猫 懒人勋章

发表于 2011-6-5 20:33:49 |显示全部楼层
BSP generation successful, writing portal file 'F:\Mapss\yf_jdjs_cbble_1.prt'
Error: Exceeded MAX_LEAF_FACES
Description: This error is almost always caused by an invalid brush, by having huge rooms, or scaling a texture down to extremely small values (between -1 and 1)
Howto Fix: Find the invalid brush.  Any imported prefabs, carved brushes, or vertex manipulated brushes should be suspect

地图有裂缝?

使用道具 举报

Super Moderator

MODCHINA 之 土匪

Rank: 10Rank: 10Rank: 10

帖子
1231
精华
6
声望
4643 点
金币
1276 Mold
被赞许
90 次
注册时间
2007-5-4

MTT职员 Modchina元老 精华帖制造者

发表于 2011-6-5 21:44:24 |显示全部楼层
地图要不出现了裂缝,要不就是有畸形体

使用道具 举报

您需要登录后才可以回帖 登录 | 注册

回顶部